Endgames
The endgame room

Sparring

You start in an ending from a real game, a pawn or two up, with the move. No lesson and no script: play it out against an opponent set to your strength. Every move gets a verdict as it lands, and a mistake comes straight back with the refutation drawn on the board, so you see what it would have cost before you play on.

Spassky resuming an adjourned game against Radulov, Amsterdam 1973

Four kinds of ending

117 positions from real games

Each door deals the next position of that kind. The board on it is one of them.

Checked before they land here

Every position came out of a real game and was checked before it landed here: the side you play is genuinely better, the edge is still there after best play from both sides, and the position is not already decided. Some of them are proved wins, confirmed by the tablebase or by the engine converting them against itself. Most are the commoner and more useful thing: an advantage that perfect defence would hold, and your opponent is not perfect.